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Below you can search for publications authored or edited by researchers at the School of Communication and Culture.

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Jakobsen, L. S. (2019). Fundne objekter og levende kroppe. In E. G. Høyersten, P. Taagaard Dinesen & E. Drude Skeel Langvold (Eds.), Objects of wonder: from pedestal to interaction (pp. 28-64). ARoS Publishing.
Gammelgaard, L. R. & Søgaard Boström, T. (2019). Galskab i litteraturen. Systime.
Toft-Nielsen, C. (2019). Gaming as a gendered media practice amongst adult couples. Paper presented at NordMedia 2019, Malmö, Sweden.
Gustafsson, J. (2019). Gender and mobile phone usage in Kenyan women’s everyday life. In L. Stark & C. Wamala Larsson (Eds.), Gendered power and mobile technology: intersections in the global south (pp. 25-47). Routledge.
Thomsen, B. M. S. (2019, Mar 25). Ghita Nørby (b. 1935). Nordics.info.
Helle, S. (2019). Gilgamesh: a subversive foundation. In M. Friesen & C. L. Hesse (Eds.), Antike Kanonisierungsprozesse und Identitätsbildung in Zeiten des Umbruchs: Tagungsband zur internationalen Nachwuchstagung in Münster 26. - 27. Mai 2017 (pp. 27-41). Westfälische Wilhelms-Universität . https://repositorium.uni-muenster.de/document/miami/3457b943-4fb7-499e-96f6-676314e830bd/friesen_hesse_buchblock.pdf
Møller, A. H. (2019). Gilgamesh, den "mægtige, formfuldendte, frygtindgydende". Litteraturmagasinet Standart, 33(4), 21-22.
Helle, S., (Trans.) & Søndergaard, M., (Trans.) (2019). Gilgamesh: En oversættelse fra akkadisk. Gyldendal.
Helle, S. (2019). ‘Gilgamesh’: På kanten af kanon. Standart, 33(2), 42–43. Article 33.
Reestorff, C. M. (2019). Global inequality, provocations, and artivism: The village project Uganda. In Super Crash Hornsleth (pp. 58-67). Futilistic Society Publishing.
Gregersen, C., Iversen, O. S., Ilsøe, B. & Ferbing, L. H. (2019). Gør teknologiforståelse til et obligatorisk fag på alle uddannelser. Altinget.
Thomsen, M. R., Timmermann, D. & Hedegaard Mikkelsen, D. (Eds.) (2019). Grænseløs? menneske, teknologi, fremtid. Dansklærerforeningen.
Guldberg, M. (2019). Gratitude is Wine for the Soul. Pictures, Video and sound recordings (digital), KLANGHEIM RECORDS. https://www.youtube.com/watch?v=_mnxEfYzwaQ
Nørnberg Andersen, L., Lydom Kristensen, J., Norup, L., Pallesen, I. & Tornbjerg, C. (2019). Grønlandsk Noir: Arctic Noir. Dansk Noter, (1), 46-48.
Kuhlmann, A., Knut Ove, A., Birgit Kleist, P. & Susanne, A. (Eds.) (2019). Grønlands Teaterhistorie - på vej. Peripeti - Afdeling for Dramaturgi. Peripeti Vol. 16 No. 30.5, Særnummer
Thiel, S.-K., Falk Olesen, J., Halskov, K. & Larsen-Ledet, I. (2019). Group Dynamics in Gameful Collaborative Innovation Processes. In H. Nakanishi, H. Egi, I.-A. Chounta, H. Takada, S. Ichimura & U. Hoppe (Eds.), Collaboration Technologies and Social Computing (pp. 222-231). Springer. https://doi.org/10.1007/978-3-030-28011-6_16
Mortensen, P. (2019). "Half Fish, Half Woman": Annette Kellerman, mermaids, and eco-aquatic revisioning. Journal of the Fantastic in the Arts, 29(2), 201-221.
Sørensen, S. S. (2019). Handling og intonation på tværs af svarord. In Y. Goldshtein, I. Schoonderbeek Hansen & T. Thode Hougaard (Eds.), 17. Møde om Udforskning af Dansk Sprog: 11.-12. oktober 2018 (pp. 503-522). Nordisk, Institut for Kommunikation og Kultur, Aarhus Universitet.
Skinnebach, L. K. (2019). Haptic Prayer: devotional books and practices of perception. In D. Carillo-Rangel, D. I Nieto-Isabel & P. Acosta-Garcia (Eds.), Touching, devotional practices, and visionary experience in the late middle ages (pp. 95-122). Palgrave Macmillan.
Mygind, S. (2019). Harry Potter, the boy with many faces: the illustrated Harry Potter books in transmedia motion. In C. E. Bell (Ed.), Transmedia Harry Potter : essays on storytelling across platforms (pp. 181-198). McFarland.
Hougaard, T. T. (2019). Hashtags. Samfundslitteratur.
Ishkhanyan, B., Trecca, F., Højen, A., Bleses, D., Johansson, C., Tylén, K. & Christiansen, M. H. (2019). Has she sent or lit an email? Preliminary results of a Danish and Norwegian categorical perception study. Abstract from The Seventh Conference of the Scandinavian Association for Language and Cognition, SALC 7, Aarhus, Denmark.
Johansen, T. S. (2019). Hatch og Schultz dynamiske organisationsidentitetsmodel. In P. Krog Hansen & M. Wolff Lundholt (Eds.), Kommunikationsmodeller (pp. 171-174). Samfundslitteratur.
Martin, D. G. (Accepted/In press). Hay agua para olvidarse de la sed: The care for nature as a positive political approach to peacebuilding in Colombia. Abstract from Memories of Loss, Dreams of Solidarity, Edinburgh, United Kingdom.
Nielsen, M. (2019). Heterostereotype des Deutschen in der dänischen Werbung und in Namen dänischer Unternehmen. In N. Janich (Ed.), Stereotype in Marketing und Werbung: Interdisziplinäre Perspektiven auf kulturspezifische Wissensrepräsentationen (pp. 77-102). Springer VS.
Kuhlmann, A. (2019). Historical Performance Practice som teaterbevidsthed. Peripeti - tidsskrift for dramaturgiske studier, 2019(Særnummer), 179-189.
Schroeder, R., Brügger, N. & Cowls, J. (2019). Historical web as a tool for analyzing social change. In J. Hunsinger, M. Allen & L. Klastrup (Eds.), Second international handbook of internet research (pp. 489-504). Springer. https://doi.org/10.1007/978-94-024-1555-1
Khair, T. (2019). History and the South Asian Novel. In A. Tickell (Ed.), The novel in South and South East Asia since 1945 (pp. 118-129). Oxford University Press.
Wamberg, J. (2019). How art became posthuman: towards an extended historiography. In M. Chybowska-Butler, M. Lewoc & M. Renberg (Eds.), Living in the present future (pp. 44-54). Bornholms Kunstmuseum and Muzeum Narodowe a Szczecinie.
Hansen, N. B., Dindler, C., Halskov, K., Iversen, O. S., Bossen, C., Basballe, D. A. & Schouten, B. (2019). How participatory designworks: Mechanisms and effects. In Proceedings of the 31st Australian Conference on Human-Computer-Interaction, OzCHI 2019 (pp. 30-41). Association for Computing Machinery. https://doi.org/10.1145/3369457.3369460
Hansen, N. B., Dindler, C., Halskov, K., Iversen, O. S., Bossen, C., Basballe, D. A. & Schouten, B. (2019). How Participatory Design Works: Mechanisms and Effects. In OzCHI: Australian Conference on Human-Computer Interaction Proccedings