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Below you can search for publications authored or edited by researchers at the School of Communication and Culture.

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Paldam, C. S. (2016). Erotikkens materialitet: Haptisk blottelse. Passepartout, 20 årg.(37), 65-82.
Andreasen, J. (2016). Eternal Presence: How to create a Community Play Archive?. Poster session presented at IFTR, Stockholm, Sweden.
Hougaard, T. T. (2016). Et lingvistisk gadekryds: Et essay om hashtags som transtekstuelle jokere. In L. Gammelgaard, B. R. Hornbek, H. Jørgensen & L. Norup (Eds.), Gaden : æstetisk, sprogligt, kulturelt (pp. 382-394). Forlaget Spring.
Fauth, S. R. (2016). "Eulenpfingsten". In D. Göttsche, F. Krobb & R. Parr (Eds.), Raabe Handbuch: Leben - Werk - Wirkung (pp. 163-165). Verlag J. B. Metzler.
Wadsholt, T. K. (2016). Europeanization and excluding knowledge in higher education. Abstract from Research into Europeanization, Flensburg, Germany.
Bossen, C., Dindler, C. & Iversen, O. S. (2016). Evaluation in participatory design: a literature survey. In PDC 2016: Participatory Design in an Era of Participation - Proceedings of the 14th Participatory Design Conference; Full Papers (Vol. 1, pp. 151-160). Association for Computing Machinery. https://doi.org/10.1145/2940299.2940303
Hauge, H. (2016). Événement / Hendelse. In K. Stene-Johansen, C. Refsum & J. Schimanski (Eds.), Å leve sammen: Roland Barthes, individet og fellesskapet (pp. 255-267). Scandinavian Academic Press.
Andersen, C. U. & Cox, G. (2016). Excessive Research. A Peer-Reviewed Journal About, 5(1), 1.
Andersen, C. U. & Cox, G. (Eds.) (2016). Excessive Research, Peer-reviewed Newspaper. Peer-reviewed Newspaper Vol. 5 No. 1
Knudsen, B. T. (2016). Experiencing dark heritage live. In G. Hooper & J. L. Lennon (Eds.), Dark Tourism: : Practice and interpretation (pp. 174-186). Routledge. https://doi.org/10.4324/9781315575865
Dalsgaard, P. (2016). Experimental Systems in Research through Design. In CHI 2016 - Proceedings, 34th Annual CHI Conference on Human Factors in Computing Systems: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 4991-4996 ). Association for Computing Machinery. https://doi.org/10.1145/2858036.2858310
Andersen, M. M. (2016). Experiments with Death and Snapchat: Creativity in Danish public service television production. Paper presented at RIPE@2016 Public Service Media in a Networked Society?, Antwerpen, Belgium.
Dale, R., Fusaroli, R., Tylén, K., Rzaszek-Leonardi, J. & Christiansen, M. H. (2016). Exploring mechanisms for interaction in a connectionist framework. In A. Papafragou, D. Grodner, D. Mirman & J. C. Trueswell (Eds.), Proceedings of the 38th Annual Conference of the Cognitive Science Society (pp. 901-906). Cognitive Science Society. http://www.cognitivesciencesociety.org/cogsci-archival-conference-information/
Christiansen, M. H., Tylén, K., Fusaroli, R., Dale, R. & Rzaszek-Leonardi, J. (2016). Exploring Mechanisms for Interaction in a Connectionist Framework.. Poster session presented at e 38th Annual Conference of the Cognitive Science Society, , Pittsburgh, United States.
Andersen, L. B., Danholt, P. & Lauritsen, P. (2016). Exploring the common third in Teledialogue. Paper presented at DASTS 2016, Aarhus, Denmark.
Ostrowski, K. (2016). Fabricating Empirical Prints. Paper presented at 4S/EASST Conference Barcelona, Barcelona, Spain.
Engberg, J. (2016). Fachkommunikation in Fremdsprachen: hinreichend breit – aber auch effizient genutzt? In T. Tinnefeld (Ed.), Fremdsprachenvermittlung zwischen Anspruch und Wirklichkeit: Ansätze - Methoden - Ziele (pp. 425-438). htw saar. https://drive.google.com/file/d/0B-2HUXwM3-xiU1F4Y2R2YTFJb0E/view
Waade, A. M. & Toft-Nielsen, C. (2016). Fankultur. In S. Kolstrup, G. Agger, P. Jauert & K. Schrøder (Eds.), Medie- og kommunikationsleksikon Online (Version 1-0 - 2013 ed.). Samfundslitteratur. http://medieogkommunikationsleksikon.dk/fankultur/
Gjerlevsen, S. Z. (2016). Fictionality. In P. Hühn (Ed.), The Living Handbook of Narratology Universität Hamburg.
Skiveren, T. (2016). Fintfølende følelseskatelog. Jyllands-Posten, Sektion: Kultur, 21.
Nielsen, J. I. (2016). Five Functions of Camera Movement in Narrative Cinema. In L. Coleman, D. Miyao & R. Schaefer (Eds.), Transnational Cinematography Studies (pp. 25-53). Lexington Books.
Frankjær, R. & Kitel, M. (2016). Flora Luma: A Research-oriented Artistic Exploration of Human-vegetal Participatory Space. In PDC 2016: Participatory Design in an Era of Participation - Proceedings of the 14th Participatory Design Conference; Short Papers, Interactive Exhibitions, Workshops (Vol. 2, pp. 61-62). Association for Computing Machinery. https://doi.org/10.1145/2948076.2948115
Christensen, D. R. & Bak de Ridder, G. (2016). Følgeforskning: Samtale 1. Pictures, Video and sound recordings (digital) http://flaskeposter.dk/forskning-2/
Eichner, S. (2016). Food across media: popular food contents among children in Germany. In J. Leer & K. Klitgaard Povlsen (Eds.), Food and media: practices, distinctions and heterotopias (pp. 169-184). Routledge.