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Publications

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Albrechtslund, A., Meyer, A. & Aaløkke, S. B. (2022). Negotiating Dementia Care: How surveillance technologies twist and intertwine with safety, dignity and privacy. Abstract from The 9th biennial Surveillance & Society conference of the Surveillance Studies Network (SSN), Rotterdam, Netherlands.
Andersen, L. B., Danholt, P. & Ratner, H. F. (2023). Hybrid teknologiforståelse. Læring og medier (LOM), 16(28), 1-17. https://doi.org/10.7146/lom.v16i28.136297
Andersen, C. U. & Pold, S. B. (2023). Techniques of the Face: The Art and Politics of Video Conferencing (Inter)Faces. In A. Volmar, O. Moskatova & J. Distelmeyer (Eds.), Video Conferencing: Infrastructures, Practices, Aesthetics (pp. 169-188). Transcript Verlag. https://www.transcript-publishing.com/978-3-8376-6228-3/video-conferencing/?number=978-3-7328-6228-3
Andersen, C. U. & Cox, G. (Eds.) (2022). Rendering Research (Peer-reviewed Newspaper). Peer-reviewed Newspaper Vol. 11 No. 1
Andersen, C. U. & Cox, G. (Eds.) (2023). Toward a minor tech. DARC Digital Aesthetics Research Center. Peer-reviewed Newspaper Vol. 12 No. 1 https://darc.au.dk/fileadmin/DARC/newspapers/toward-a-minor-tech-online-sm.pdf
Andersen, C. U. & Pold, S. B. (2022). Protest and Aesthetics in The Metainterface Spectacle. 84-91. Paper presented at ISEA - International Symposium on Electronic Arts, Barcelona, Spain. https://doi.org/10.7238/ISEA2022.Proceedings
Bak Herrie, M. (2022). Topological Thinking-Machines. In J. Michaelsen & L. Haberkorn (Eds.), Postheroic Supersession (pp. 69-84). Museum Jorn.
Bak Herrie, M. (2022). A Heteroglossia of Big Data Knowledges. Nordic Journal of Aesthetics, 31(63 (2022)), 134-137. https://doi.org/10.7146/nja.v31i63.133124
Bak Herrie, M. (2023). The Recommended Experience: Engaging Networked Media with Intermediality. In L. Elleström, J. Bruhn, A. López-Varela Azcárate, M. Simonson & M. de Paiva Vieira (Eds.), The Palgrave Handbook of Intermediality (Vol. 2, pp. 1195-1212). Palgrave Macmillan. https://doi.org/10.1007/978-3-030-91263-5_59-1, https://doi.org/10.1007/978-3-030-91263-5_59-1
Bak Herrie, M. (2023). Prodigious Protocols. MAST - The journal of Media Art Study and Theory, 4(2), 85-93. https://doi.org/10.59547/26911566.4.2.08
Baykal, G. E., Eriksson, E. & Torgersson, O. (2023). Collaboration in Co-located Collaborative Digital Games - Towards a Quadripartite Taxonomy. In CHI 2023 - Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems Article 72 Association for Computing Machinery. https://doi.org/10.1145/3544549.3585760
Baykal, G. E., Torgersson, O., Ruijten-Dodoiu, P. & Eriksson, E. (2023). Teaching Design of Technologies for Collaborative Interaction in Physical-Digital Environments. Interaction Design and Architecture(s), (58), 53-71. https://doi.org/10.55612/s-5002-058-002
Beiguelman, G., Devries, M., Soon, W. & Tyżlik-Carver, M. (2023). Boundary Images. University of Minnesota Press.
Bekker, T., Eriksson, E., Fougt, S. S., Hansen, A. M., Nilsson, E. M. & Yoo, D. (2023). Challenges in Teaching More-Than-Human Perspectives in Human-Computer Interaction Education. In EduCHI '23: Proceedings of the 5th Annual Symposium on HCI Education (pp. 55-58). Association for Computing Machinery. https://doi.org/10.1145/3587399.3587406
Berthelsen, U. D. & Nielsen, C. F. (2022). Democracy and Computation: A Normative Perspective on the Magic of the New Millennium. In Y. Aman & U. D. Berthelsen (Eds.), Computational Thinking in Education : A Pedagogical Perspective (pp. 57-72). Routledge. https://doi.org/10.4324/9781003102991-4
Biskjaer, M. M., Dalsgaard, P. & Halskov, K. (2023). Digital. In V. P. Glǎveanu, L. Tanggaard & C. Wegener (Eds.), Creativity – A New Vocabulary (2 ed., pp. 71-86). Palgrave Macmillan. https://doi.org/10.1007/978-3-031-41907-2, https://doi.org/10.1007/978-3-031-41907-2_7
Bogdescu, O., Biskjaer, M. M. & de Rooij, A. (2022). Implementation Intention as a Debiasing Intervention for a Bias Blind Spot Among UX Practitioners. In Proceedings of the 2022 Design Research Society Conference (DRS 2022) Design Research Society. https://doi.org/10.21606/drs.2022.155
Bressa, N. A., Bødker, S., Klokmose, C. N. & Eriksson, E. (2023). Common Objects for Programming Workshops in Non-Formal Learning. In J. A. Nocera, M. K. Lárusdóttir, H. Petrie, A. Piccinno & M. Winckler (Eds.), Human-Computer Interaction – INTERACT 2023 (pp. 275-296). Springer. https://doi.org/10.1007/978-3-031-42280-5_16
Christensen, T. P., Schjoldager, A., Bundgaard, K. & Jensen, H. D. (2023). Translation memory systems. In Encyclopedia of Translation and Interpreting: https://www.aieti.eu/en/encyclopaedia/home/ https://www.aieti.eu/enti/memories_ENG/
Constantin, A., Korte, J., Good, J., Sim, G., Read, J., Fails, J. A. & Eriksson, E. (2022). A Distributed Participatory Design Research Protocol for Co-designing with Children. In Proceedings of Interaction Design and Children, IDC 2022 (pp. 510-516). Association for Computing Machinery. https://doi.org/10.1145/3501712.3535286
Constantin, A., Andries, V., Korte, J., Alexandru, C. A., Good, J., Sim, G., Read, J., Fails, J. A. & Eriksson, E. (2022). Ethical Considerations of Distributed Participatory Design with Children. In Proceedings of Interaction Design and Children, IDC 2022: 2022 proceeding (pp. 700-702). Association for Computing Machinery. https://doi.org/10.1145/3501712.3536386
Dalsgaard, P., Frich, J. & Riisgaard, T. (2022). Four Challenges of Designing Digital Services to Support Participatory Design. In Participative Computing for Sustainable Futures - Proceedings of the 12th Nordic Conference on Human-Computer Interaction, NordiCHI 2022 Article 3547273 Association for Computing Machinery. https://doi.org/10.1145/3546155.3547273
Danbjørg, D. B. & Olesen, F. (2022). Teknologi i sygepleje. Samfundslitteratur.