Friday Lecture: Seth Giddings guest talk on toys, games, and design
Welcome to this Friday talk by professor Seth Giddings who will draw on his new book Toy Theory to address design, toys, and games. This Friday talk is organized by the department of Digital Design and Information Studies together with the Digital Aesthetics Research Centre (DARC).
Oplysninger om arrangementet
Tidspunkt
Sted
Zoom: https://aarhusuniversity.zoom.us/webinar/register/WN_zbW2ESCrSMWlwR3HzdPptQ

Like taking LEGO to Denmark: toying with design
My book Toy Theory: technology and imagination in play, asks its readers to look at the development of technology from the perspective of play rather than practical or instrumental application. What if technical innovation were driven as much by experimentation, speculation, performance and hands-on ‘toying’ as by the identification and satisfaction of immediate material needs? What if technologies were toys before they were tools?
For this talk I will concentrate on one type of toy, the construction set. I will explore what its genealogy and development from wooden blocks to LEGO videogames, and ask what its technical and symbolic dimensions can tell us about the processes, affects and materiality of design as a broad category of technocultural speculation and production.
Seth Giddings is Professor of Ludic Technologies at Winchester School of Art, University of Southampton. His research and teaching address technoculture and play from videogames, toys and play equipment to interactive art and environments. His books include Toy Theory: technology and imagination in play (2024) and Gameworlds: virtual media and children’s everyday play (2014)
Toy Theory is also available Open Access at https://mitpress.mit.edu/9780262548212/toy-theory/
It will take place online at
https://aarhusuniversity.zoom.us/webinar/register/WN_zbW2ESCrSMWlwR3HzdPptQ