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Publikationer

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Nedenfor kan du søge efter publikationer udgivet af eller redigeret af forskere på Institut for Kommunikation og Kultur.

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Karlsson, A. (2021). Whose bodies? Approaching the quantified menstruating body through a feminist ethnography. I B. Ajana, J. Braga & S. Guidi (red.), The Quantification of Bodies in Health: Multidisciplinary Perspectives (s. 117-132). Emerald Group Publishing.
Hansen, L. E. & Degn, H.-P. (2021). Why do people attend cultural events? Towards a typology of motivations. Abstract fra NCCPR 2021: Nordic Conference on Cultural Policy Research, Borås, Sverige.
Andreasen, J. (2021). Zoom ind på nærværet i denne C-tid. Dansk Universitetspædagogisk Tidsskrift, 16(30), 92-93. https://doi.org/10.7146/dut.v16i30.122849
Kuhlmann, A. & Одесская, М. (red.) (2021). Жест любви в драматургической апроприации: Шекспир – Тургенев – Чехов. I Тургенев - на перекрестах эпох и культур (s. 271-289). Rossiiskii gosudarstvennyi gumanitarnyi universitet .
Clasen, M. (2021). 人性的隐忧:斯蒂芬·金《闪灵》的进化论解读。. I Y. Shiyi & M. Clasen (red.), 生物文化文学批评论集 (s. 165-179). Tsinghua University Press.
Shiyi, Y. & Clasen, M. (2021). . I Y. Shiyi & M. Clasen (red.), 生物文化文学批评论集 (s. i-xiii). Tsinghua University Press.
Shiyi, Y. & Clasen, M. (red.) (2021). 生物文化文学批评论集. Tsinghua University Press.
Zetterberg-Nielsen, H. & Changcai, W., (Trans.) (2021). 虚构性与叙述. Inquiry and Criticism, 5, 1-18.
Falk Olesen, J. & Halskov, K. (2020). 10 Years of Research With and On Hackathons. I R. Wakkary & K. Andersen (red.), DIS 2020 - Proceedings of the 2020 ACM Designing Interactive Systems Conference: proceedings of the 2020 ACM Designing Interactive Systems Conference (s. 1073–1088). Association for Computing Machinery. https://doi.org/10.1145/3357236.3395543
Nielsen, J. I., Højer (vært), H. & Oxholm (optagelse, klip), J. (2020). 16:9 Podcast: Fjernsyn for viderekomne, the recap. Billeder, Video- og Lydoptagelser (digital), 16:9 Filmtidsskrift. http://www.16-9.dk/2020/12/podcast-06/
Nielsen, J. I., Højer (vært), H., Halskov, A. & Oxholm (optagelse og redigering), J. (2020). 16:9 Podcast: Streaming for viderekomne. Billeder, Video- og Lydoptagelser (digital), 16:9 Filmtidsskrift. http://www.16-9.dk/2020/03/podcast-05/
Kjærboe, R., Schlosser Schmidt, S., Krogh, S. & Grand, K. L. (2020). 1800-tallets myter om nationen og folket. I A. Vandsø, A. M. Thomsen & J. Vengberg Sevel (red.), Mythologies : the beginning and end of civilizations (s. 100-111). ARoS Publishing.
Van Mechelen, M., Baykal, G. E., Dindler, C., Eriksson, E. & Iversen, O. S. (2020). 18 Years of Ethics in Child-Computer Interaction Research: A Systematic Literature Review. I Proceedings of the Interaction Design and Children Conference, IDC 2020 (s. 161-183). Association for Computing Machinery. https://doi.org/10.1145/3392063.3394407
Venge Madsen, S. (2020). 1. maj-talen. I Danske taler: 20 opbyggelige analyser (s. 229-245). Aarhus Universitetsforlag.
Lund, M. (2020). Åbningstalen. I Danske taler: 20 opbyggelige analyser (s. 51-58). Aarhus Universitetsforlag.
Nielsen, S. & Heine, C. (2020). Academic practice: APA referencing style : guidelines for staff and students . Department of English – School of Communication and Culture – Aarhus University.
Aryani, A., Isbilen, E. S. & Christiansen, M. H. (2020). Affective Arousal Links Sound to Meaning. Psychological Science, 31(8), 978-986. https://doi.org/10.1177/0956797620927967
Bundgaard, K., Christensen, T. P. & Schjoldager, A. (2020). A fordító és a számítógép interakciója: egy számítógéppel támogatott fordítási munkafolyamat megfigyelése. I R. Edina, Z. Viktor & M. Dániel (red.), Fordító- és Tolmácsképző Tanszék kiadványa (s. 215-232). ELTE.
Cento Bull, A. & Hansen, H. L. (2020). Agonistic Memory and the UNREST Project. Modern Languages Open, 2020(1), Artikel 20. https://doi.org/10.3828/mlo.v0i0.319
Bechmann, A. & Zevenbergen, B. (2020). AI and Machine Learning: Internet Research Ethics Guidelines. I A. S. Franzke, A. Bechmann, M. Zimmer & C. M. Ess (red.), Internet Research: Ethical Guidelines 3.0 (s. 33-49). AoIR (The International Association of Internet Researchers). https://aoir.org/reports/ethics3.pdf
Skiveren, T. (2020). Almanac: Literature. Matter: Journal of New Materialist Research, 1(2), 158-162. https://doi.org/10.1344/jnmr.v1i2.31842
Oranç, C., Baykal, G. E., Kanero, J., Küntay, A. C. & Göksun, T. (2020). A look into the future: How digital tools may advance language development. I K. J. Rohlfing & C. Müller-Brauers (red.), International Perspectives on Digital Media and Early Literacy: The Impact of Digital Devices on Learning, Language Acquisition and Social Interaction (1 udg., s. 122-140). Routledge. https://doi.org/10.4324/9780429321399
Raetzsch, C. (2020). Amerikanische Öffentlichkeit und ihre Infrastrukturen. I C. Lammert, B. Vormann & M. Siewert (red.), Handbuch Politik USA Springer Fachmedien Wiesbaden. https://doi.org/10.1007/978-3-658-04125-0_52-1
Fauth, S. R. (2020). Åndenød. ATLAS, Bogtillæg, 38-40. Artikel e7c00305.
Clasen, M. & Kjeldgaard-Christiansen, J. (2020). An evolutionary approach to horror media. I L. Workman, W. Reader & J. H. Barkow (red.), Cambridge handbook of evolutionary perspectives on human behavior (s. 538-547). Cambridge University Press. https://doi.org/10.1017/9781108131797.045
Thomsen, M. R. (2020). Anglophone world literatures, the internet and the digital humanities. I S. Helgesson, B. Neumann & G. Rippl (red.), Handbook of anglophone world literatures (s. 275-288). De Gruyter. https://doi.org/10.1515/9783110583182-019
Wamberg, J. (2020). Animating the Crystalline: A Posthumanist Elaboration of Wilhelm Worringer's Abstraktion und Einfühlung (1907). I G. Borggreen, M. Fabricius Hansen & R. Tindbæk (red.), Dead or Alive!: Tracing the Animation of Matter in Art and Visual Culture (s. 95-126). Aarhus Universitetsforlag.