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DLRC presents Shafaq Irshad!

This week's topic is "Virtual Reality Gamification of Natural Hazards".

17.02.2020 | Tina Pabst

Dato ons 19 feb
Tid 14:30 14:30
Sted Helsingforsgade 14, 8200 Aarhus N, Building 5347, room 030

World of Wild Waters (WoWW) is part of NTNU's Digital Transformation. WoWW focuses on the gamification of natural hazards. It aims at bringing together knowledge on the physical and statistical behavior of Natural Hazards with knowledge on digital storytelling and human behavior to create immersive user experiences based on real data, realistic scenarios, and simulations. These experiences will be used as a basis for preventive and emergency measures to save lives and cut costs. This talk will focus on how we create Virtual Reality Gamification experiences of natural hazards through digital storytelling.

More about WoWW: https://www.woww.no 

About Shafaq

Shafaq Irshad has received her B.S. degree in software engineering from the University of Engineering and Technology, Taxila, Pakistan in 2012. She obtained her M.S. degree in Computer and Information Science from the Universiti Teknologi PETRONAS Malaysia in 2016. She is a research fellow in the Department of Electronic Systems at the Faculty of Information Technology and Electrical Engineering, NTNU. Her area of concentration and research are Immersive Media Technologies such as Mobile Augmented Reality (AR), Virtual reality (VR) and Immersive Analytics. Currently, she is working on NTNU's Digital Transformation Project called World of Wild Waters (WoWW).

Introduction and prelude by Visiting Professor, Andrew Perkis, Norwegian University of Science and Technology (Norway), Director NTNU ARTEC

The sensor based digital storytelling project portfolio

At NTNU we are exploring immersive media experiences in a variety of multimedia labs and projects in the intersection of art and technology. In Sense-IT lab, we explore the intersection of art and technology through several installations. In Café Media, we have different installations to experience and analyse experiences in the Virtual Reality. Adressaparken is an interactive park space to allow people to come together to witness, learn about or engage with digital innovation. The talk will give a quick overview of the activities going on to spark interest and contact for those who wish to discuss details and collaboration.


About Andrew

Andrew Perkis received his Siv.Ing and Dr. Techn. Degrees in 1985 and 1994, respectively. In 2008, he received an executive Master of Technology Management in cooperation from NTNU, NHH and NUS (Singapore). His current research focus is within the synergies of art and technology, methods and functionality of content representation, quality assessment and its use within the media value chain. His application focus is on art in public spaces, sensor based digital storytelling, change management and business modelling for the creative and media industry. He is currently guest professor at AU from January to July 2020.

Come for coffee, cake and a lively discussion!

Link to Facebook: https://www.facebook.com/events/185810139492492/

CC, Afd. for Digital Design og Informationsvidenskab, Medievidenskab og Journalistik